==================== simpleCommunicator.c ==================== Generated using ``fsm -te simpleCommunicator.fsm`` .. code-block:: c /** simpleCommunicator.c This file automatically generated by FSMLang */ #include "simpleCommunicator_priv.h" #include #ifndef DBG_PRINTF #define DBG_PRINTF(...) #endif static ACTION_RETURN_TYPE simpleCommunicator_handle_SEND_MESSAGE(FSM_TYPE_PTR); static ACTION_RETURN_TYPE simpleCommunicator_handle_ACK(FSM_TYPE_PTR); static const SIMPLE_COMMUNICATOR_ACTION_FN simpleCommunicator_event_fn_array[simpleCommunicator_numMachineEvents] = { simpleCommunicator_handle_SEND_MESSAGE , simpleCommunicator_handle_ACK }; SIMPLE_COMMUNICATOR simpleCommunicator = { simpleCommunicator_IDLE, THIS(SEND_MESSAGE), &simpleCommunicator_event_fn_array, simpleCommunicatorFSM }; pSIMPLE_COMMUNICATOR psimpleCommunicator = &simpleCommunicator; void run_simpleCommunicator(SIMPLE_COMMUNICATOR_EVENT e) { if (psimpleCommunicator) { psimpleCommunicator->fsm(psimpleCommunicator,e); } } #ifndef EVENT_IS_NOT_EXCLUDED_FROM_LOG #define EVENT_IS_NOT_EXCLUDED_FROM_LOG(e) ((e) == (e)) #endif void simpleCommunicatorFSM(pSIMPLE_COMMUNICATOR pfsm, SIMPLE_COMMUNICATOR_EVENT event) { SIMPLE_COMMUNICATOR_EVENT e = event; while (e != simpleCommunicator_noEvent) { #ifdef SIMPLE_COMMUNICATOR_DEBUG if (EVENT_IS_NOT_EXCLUDED_FROM_LOG(e)) { DBG_PRINTF("event: %s; state: %s" ,SIMPLE_COMMUNICATOR_EVENT_NAMES[e] ,SIMPLE_COMMUNICATOR_STATE_NAMES[pfsm->state] ); } #endif /* This is read-only data to facilitate error reporting in action functions */ pfsm->event = e; e = ((* (*pfsm->eventsArray)[e])(pfsm)); } } static ACTION_RETURN_TYPE simpleCommunicator_handle_SEND_MESSAGE(FSM_TYPE_PTR pfsm) { ACTION_RETURN_TYPE event = THIS(noEvent); switch (pfsm->state) { case STATE(IDLE): event = UFMN(sendMessage)(pfsm); pfsm->state = STATE(AWAITING_ACK); break; case STATE(AWAITING_ACK): event = UFMN(queueMessage)(pfsm); break; } return event; } static ACTION_RETURN_TYPE simpleCommunicator_handle_ACK(FSM_TYPE_PTR pfsm) { ACTION_RETURN_TYPE event = THIS(noEvent); switch (pfsm->state) { case STATE(AWAITING_ACK): event = UFMN(checkQueue)(pfsm); pfsm->state = STATE(IDLE); break; default: DBG_PRINTF("simpleCommunicator_noAction"); break; } return event; } SIMPLE_COMMUNICATOR_EVENT __attribute__((weak)) UFMN(sendMessage)(FSM_TYPE_PTR pfsm) { DBG_PRINTF("weak: %s", __func__); (void) pfsm; return THIS(noEvent); } SIMPLE_COMMUNICATOR_EVENT __attribute__((weak)) UFMN(queueMessage)(FSM_TYPE_PTR pfsm) { DBG_PRINTF("weak: %s", __func__); (void) pfsm; return THIS(noEvent); } SIMPLE_COMMUNICATOR_EVENT __attribute__((weak)) UFMN(checkQueue)(FSM_TYPE_PTR pfsm) { DBG_PRINTF("weak: %s", __func__); (void) pfsm; return THIS(noEvent); } #ifdef SIMPLE_COMMUNICATOR_DEBUG char *SIMPLE_COMMUNICATOR_EVENT_NAMES[] = { "simpleCommunicator_SEND_MESSAGE" ,"simpleCommunicator_ACK" , "simpleCommunicator_noEvent" , "simpleCommunicator_numEvents" }; char *SIMPLE_COMMUNICATOR_STATE_NAMES[] = { "simpleCommunicator_IDLE" ,"simpleCommunicator_AWAITING_ACK" }; #endif